Mafia: The Old Country

Uncover the origins of organized crime in Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily.

As a Senior UI Engineer at Hangar 13, I worked as part of the UI team to deliver high-quality, immersive user interfaces for this AAA title. My work involved collaborating closely with the design and art teams to build a UI that fits the game’s historical setting while ensuring optimal performance across all platforms.

Technologies

  • Unreal Engine
  • NoesisGUI (WPF / XAML)